10/29 How do I save a real audio file off the web? If I right-click on a
real audio link and do "Save link as" it just saves the link and
not the actual .ram file
\_ If it's off a real media server, then you need Real Player Plus
(not the free version) to download it. If it's just a file on
a server, then you can right-click + download.
\_ Most RealPlayer (.ram) files on the net have been designted
copyrighted so they can not be saved even with Real Player
Plus. So don't buy it thinking you can save a bunch of
RealPlayer files afterworrds, I have yet to use this feature.
\_ ?? I have used netscape to download, then play, .ram files.
trouble is, I had to wade through HTML to find the real
path sometimes.
\_ It really depends on what server they are using. If they
are using a pnm:// (I think it's pnm) protocol, then good
luck. If it's just on a web site (eg: http:// then you can
easily grab the file. What I'd like to know if if one could
figure out a way of keeping track of pnm packets, time-
stamping them, and then doing a fake retranmission of them
to Real Player whenever you want to listen. If you have a
clear transmission the first time, this would in essence
allow one to get the full thing on their hard drive, whether
or not it's protected. (or for that matter, one could
simply hook their line-out into a tape deck, but that's too
easy!)
\_ Try just going into the advanced application portion of the
preferences file (in netscape not sure about IE) and setting
the option to ask before downloading for .ram files. This
should allow you to save the file, not sure if it gets around
the problem with the time stamps, I am pretty sure it does not. |