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Post-production work went fairly smooth, with few problems at the proofreading stage, or at the store set-up. I was unable to make a "new" Combo purchase option, but if you have not done so, you can still purchase the 1,2,3 Issue Combo, and then issue 4 separately. It was a difficult schedule, but I actually enjoyed it myself, I am happy with the results!
I finished the last remaining items -- page 70 and the cover for issue 5 (remember, I try to show the cover of the next issue at the end for a sneak peak at what is coming up next). There were a few small text mistakes here and there, and one big one (the entire issue was mislabeled as "issue 3" along the bottom folio of each page). Once the corrections are made, the PDF is finalized, and the store is set-up, issue 4 will be released (which I will announce here, as well as other venues).
A more involved page again, with some nice new water effects that I had to figure out. I've gotten used to all the other pages, but this was new. I had to figure out how to do a nice wave of water -- not from the ocean, but from clear pool water. A tricky thing, but I think I achieved something that fits nicely with the rest of the art style.
Page 68, just finished A complicate page, to say the least. Extreme angles, new background to render, and lots of characters. Hard to say if you will see another update before the weekend, due to the hard work. I don't want to work on the last page while tired and make a mistake. Even if there is not an update tomorrow, I have completed a lot of work this week.
Halloween delay :) Well, you can't have an update EVERY day. Halloween preparations and other "RL" work didn't allow me to finish page 67 yesterday. There probably won't be an update tomorrow, as we are enjoying Halloween fun.
I am holding my finger and thumb away from each other by just a little bit). Things turned out slower than expected for me for my "RL" work. I was just about done, when I realized that the background on the last panel wasn't quite right. So, I had to re-render the background, as the shot I needed wasn't in my gallery of pre-rendered backgrounds. And, of course, it didn't come out right the first time...
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