Berkeley CSUA MOTD:Entry 41795
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2025/07/08 [General] UID:1000 Activity:popular
7/8     

2006/2/10-13 [Computer/HW/CPU] UID:41795 Activity:moderate
2/10    What was your computer configuration during your UCB years?
        \_ None.
        \_ 286, 5.25" disk drives
        \_ 486-66, upgraded to 100MHz.  Worked far better than the HPUX
           machines compiling over NFS at the time (graduated in '97).
           \_ hah, me too, except I also did the DX3 (33 MHz FSB) to
              DX2 (50 MHz FSB) hack that was all the rage back then.
        \_ 386SX-16, then a 486-66. i think i had a P133 by the end, or
           shortly after UCB.
        \_ 386SX-16, 4MB RAM, 185MB HD, 5.25" and 3.5" floppies, 2400baud
           modem, HCG monitor, serial mouse, Epson LX-810.  Worked great.
           Ironically, I had a composite color monotor for my Apple II+ in my
           high school days, so I "downgraded" my monitor when switching to PC.
           --- Class of '93
        \_ typewriter the first semester (mostly for English 1A),
           then 286, then 386DX
        \_ Mac SE, PowerBook 180 ('93); Quadra 650 ('95), Pentium 150
           running RH3 ('97) --class of '97
        \_ Mac SE -> Mac Classic II -> Mac IIcx -> Pentium II  -- Class of '98
           \_ why did you finally convert to the WINTEL world?
              \_ I went to go buy a Powermac, and decided I was willing to
                 spend about $2500 bucks.  I wanted to run UN*X, and figured
                 spend about $2500.  I wanted to run UN*X, and figured
                 I'd be stuck running Yellowdog Linux or something.  Most of
                 my friends ran FreeBSD, so I figured I'd at least _look_ at
                 what I could get for $2500 in a PC.  It turned out to be like
                 4x the machine.
        \_ P133 that I played Quake on, then a Celeron 300A @450 that I played
           Half-Life on. School? yeah I think I went to some sort of classes
           sometimes, kind of hazy.
        \_ Commodore 128, later replaced by an Amiga3000UX. -ERic
        \_ I was too poor for my own computer, so I just hung out in The Web.
           \_ In my days even people who had computers had to hang out in the
              Web, because there was no such thing as a PPP dialup or free X
              server for Windoze.  Actually, even if these two existed,
              performance would be terrible over a 2400baud connection anyway.
              --- Class of '93
              \_ I worked 'near' the guy who was responsible for the EECS modem
                 bank around then and pushed hard to get everything upgraded to
                 9600 to no avail.  He only ended up destroying half the modem
                 bank and oh nevermind... it hurts to think about it.
        \_ 486-33.  Too wimpy to even play Doom when it came out.
           \_ That was perfectly sufficient for playing doom.
              \_ With a math co-processor, yes.  Without, no. -!op
                 \_ http://www.faqs.org/faqs/games/doom/RGCD-faq
                    "Does DOOM benefit from a FPU for floating point
                     calculations?
                     No.  All calculations in DOOM 1.1 and beyond
                     use integers."
                    ... so did doom 1.0 use fp?
                    \_ Presumably.  Either that or something like a 16.16
                       integer representation of real numbers.
        \_ First 2 years, a TI portable with 12.5MHz 286 CPU, 640KB of RAM, 40MB
           hard drive and a monorchrone screen. The following 1 year 233MHz
           Pentium MMX PC with 32MB of RAM, 2GB disk (made by Micron). The
           remaining two years (after a long perdiod out of school), 933MHz
           Dell with 512MB of RAM.
        \_ ADM-3A terminal plugged into a modem for dialup access.
        \_ TVI 925 dialup terminal with 1200 baud, later upgraded to 14.4!
2025/07/08 [General] UID:1000 Activity:popular
7/8     

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Cache (8192 bytes)
www.faqs.org/faqs/games/doom/RGCD-faq -> www.faqs.org/faqs/games/doom/RGCD-faq/
Also contains info on where to get the "Official" FAQ for id Software's popular action-oriented computer game "DOOM" Archive-name: games/doom/RGCD-faq Rec-games-computer-doom-announce-archive-name: RGCD-faq Posting-Frequency: weekly (every Wednesday) /\ \ _ \ / __ \ / __ \ \ __ \ //\\ | | | | | | |_| | | |_| | | \ | /Last\ | |_| | | | ____ | | | | | | Maintained By: /Update\ | / \ \\ / \ \___, | \ | | \Sep 07/ | |\ \ \ / \ / | \ | | Frans P de Vries \1999/ | | \_\ __ \__/ _ \__/ _ \ \/ | \\// | | |_ /_\ / \ \ / \/ |/ | | | \_X \_/ ()=========================================================================() || This is the "Official" RGCD FAQ. html|| ()=========================================================================() ==** IMPORTANT NOTE **== Below is the list of DOOM FTP archives. All URLs (Uniform Resource Locators) of files on these sites have been generalized in this document. The template is shown as "{INS_site/path_HERE}" and MUST be replaced by a real site and path from this list when FTP'ing. Where are DOOM source ports for DOS, Linux, Win95, WinNT, OS/2, DecAlpha, AmigaOS, BeOS, AcornRiscOS? Where are official DOOM ports for NeXT, SGI, QNX, Linux, Solaris, Mac, Win95, OS/2, BeOS, AcornRiscOS? What goes on at DOOM II Level 30 and how do I finish it? What are those two secret levels (31 and 32) in DOOM II? Are there lists of the secrets in DOOM, DOOM II, Final DOOM, Heretic, Hexen? How can I take screenshots in DOOM, DOOM II, Heretic, Hexen, Strife? Can I play user-created PWADs with shareware DOOM or Heretic? What can I do about demos from a different version in a PWAD? Where are the more spectacular PWADs I keep reading about? Where are the more spectacular demo movies I keep reading about? How can I convert DOOM, DOOM II, Heretic, Hexen levels to each other? Does DOOM benefit from a FPU for floating point calculations? Are there lists of DOOMers who play over modems or via the Internet? DOOM is a 3D first person perspective action computer game created and published by id Software. Important features are: highly immersive gameplay, texture mapped environment, modem/network play. It can also be extensively modified, which has resulted in a huge number of add-on utilities and new levels. These 5 newsgroups are dedicated to the discussion of DOOM in any and all versions, sequels (DOOM II), ports and addons, as well as 3D action games (like Heretic) published by other companies that use DOOM-like concepts and techniques licensed from id Software. answers for info on how to read/post news articles via email/gophermail. help and aims to help (new) players by providing help files and answers to their questions. org (Ian Mapleson) () Section 1 - Hot Topics -------------------------------------------------() 1A. zip Note: this is for Linux & X Windows, and has no sound/music support. 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YMMV () Section 3 - Cheats & Secrets -------------------------------------------() 3A. htm , which also includes cheat codes for DOOM'95 and all console versions. can't be injured, except in teleport frags cockadoodledoo - Chicken mode; turns player into chicken w/ 30% health massacre - Kill all monsters on level ponce - 100% health rambo - All Weapons, full Ammo (incl. Bag of Holding), 200% armor skel - All Keys shazam - Power mode; doubles power of weapons (== Tome of Power) gimme$# - Get artifact; idkfa - "cheater - you don't deserve weapons" (Notes: To use the cheats, type 'em in while the game is in progress; One special cheat code to display your opponent in deathmatch was discovered. To activate, in Map Mode keep Alt down and type iddt' four times. This works in DOOM / DOOM II but not in Heretic with ravmap'. can't be injured, except in teleport frags, when falling from extreme heights, and by the large spikes shooting out of the ground ebiessman deliverance - Pig mode; turns player into pig w/ 30% health cstika butcher - Carnage; kill all monsters on level sgurno clubmed - 100% health crhinehart nra - All Weapons, full Mana, full Armor mraymondjudy locksmith - All Keys braffel indiana - Full Inventory; jsumwalt where - Display map ## & x/y/z co-ordinates in decimal notation rrettenmund ticker - Display fps dots (fps = 70 / <dots+1>) kschilder noise - Display sound debug info pmacarther mrjones - Display version info reveal mapsco - Toggle map detail (can use in Map Mode only; repeatable) 3 modes: normal -> all walls -> all monsters (-> normal) quicken martek - 1st time: "trying to cheat? rambo conan - "cheater - you don't deserve weapons" wewin - disabled (wins the game; only in first demo version) ## - Play track ## of a CD (Notes: To use the cheats, type 'em in while the game is in progress; All cheats are disabled in Titan/Pope/Archimage skill and in multi-player games) 3E. can't be injured, except in teleport frags stuff - God mode; Notes: To use the cheats, type 'em in while the game is in progress; What goes on at DOOM II Level 30 and how do I finish it? 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A very large level with many objects can exceed the savegame buffer as you try to save it, and thus crash the game. Level authors should try to keep the size of the savegame files below about 180Kb to avoid this. Where are the more spectacular PWADs I keep reading about? "CyberMan: Wrong mouse driver - no SWIFT support" is a normal startup message when no Logitech CyberMan(tm) controller is connected. The cause is that no more than 20 Lost Souls are allowed on a level at any time. If a level starts out with more, Pain Elementals will be initially idle. Another phenomenon is stray Lost Souls _outside_ the playing area. When a Pain ...