Berkeley CSUA MOTD:Entry 40181
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2005/10/19-21 [Recreation/Computer/Games] UID:40181 Activity:moderate
10/19   At what age did you start losing interest in console or PC games?
        \_ Not yet (26).
        \_ Try 69 years:
           http://news.yahoo.com/s/bw/20051019/bs_bw/id20051018173699
        \_ Woah! Your sneaky, back-handed method of polling motd ages has
           succeeded where all other attempts have failed.  Clever.
        \_ Not yet (26).  I play a lot less than I used to, though.  Like
           the poster below, I enjoy simple, old games (but for my generation,
           that means the original Super Mario and Mega Man).
        \_ ~22 (now 35), and that's because the games became too complex.  You
           have to remember the 10 buttons on the joystick and how to make
           20 moves and choose among 30 weapons.  I'd rather play something
           simple like the original Space Invaders and Pac Man.
           \_ How about Serious Sam co-op?
              \_ Or Katamari Damacy?  No buttons at all.
              \_ Never heard of it.  Forgive my ignorance.
                 \_ Frantic FPS.  Sort of like Doom on caffeine & speed.
        \_ Not yet (31).  Speaking of which, F.E.A.R. was released today:
           http://www.1up.com/do/reviewPage?cId=3144858&did=1
           "this game is basically gun-porn and you'll experience multiple
           gun-gasms playing it ..."
        \_ I am still interested but haven't played in 3 years because
        \_ I am still interested but haven't played for 3 years because
           (1) don't have time, (2) getting lazy with going through the
           learning curve for the typical real time strategy games I
           like to play.  Last game played was AOE, and I can do some
           serious arse kicking. (33)
        \_ Still going @ 34 ... But my playing is very sporadic now I
           go for months without playing anything at all.
           \_ About the same, but only 30.  Every now and then I check the
              video game news and see that some game that I know something
              about came out, buy it, play for a while, and then I let the
              old ps2 collect dust for a few more months.  The less I play,
              the less games I pay attention to, the less that happens.
              It's not so much that I don't enjoy playing games, it's just
              that it takes a lot of time not only to play, but also to keep
              up with all the news and happenings.  If you don't keep up
              you just don't buy all that much.
                \_ My game playing peaked at around age 24 or so after an
                   earlier peak @ Berkeley
        \_ My desire to play video games has been pretty steadily
           decreasing since I was 20 or so.  I like them, but I usually
           have more important/funner things to do.  I pretty much stick
           with pre-PSX stuff these days.
        \_ I was a great fan of Civ III type turn based strategy games
           until I was about 32, then gradually lost interest in them.
           Have not played any in about five years now.
           like to play. (33).
        \_ 32, still play a lot of WWII FPS (mainly Forgotten Hope) online.
           Rarely interested in single-player; only when the plotline and
           gameplay is outstanding.  -John
        \_ late-30's and still play tons of PC games.  Mostly MMO now a days
           and a few console games.
        \_ 30, and still going. Mostly BF2. And I just picked up the latest
           SSX, and also F.E.A.R. But I don't buy nearly as many games as
           I used to.
           \_ If you like BF2, check out the mod I mentioned (it's for BF42,
              but they're porting it.)  A lot fewer hosers, and they try to
              add a lot of historical realism.  -John
              \_ http://www.penny-arcade.com/view.php?date=2005-10-03&res=l
                 \_ Ha.  It's an accuracy mod, not a simulation--they put in
                    a pink Panther and the n00b stick... -John
        \_ Not yet (30). I still play games on my Mac. I was never into
           console games.
        \_ Right around when I started getting laid.
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news.yahoo.com/s/bw/20051019/bs_bw/id20051018173699
BusinessWeek Online Attack of the Gaming Grannies By Cliff Hahn Wed Oct 19, 8:27 AM ET Barbara St. Hilaire spends about 50 hours a week wielding a machete, dism embering demons and battling a slew of thugs, zombies, and other nasties of the video-gaming world. Having recently nailed a 100% score in Outla w Golf 2, she's now focused on mastering the top levels in God of War. click here "If you saw her in a grocery store, you would see an old, Midwestern diab etic with thick glasses leaning on a crutch or shopping cart," says her grandson Timothy St. Hilaire, who launched a blog recounting her gaming exploits -- and her colorful expletives. "She's a polite mother of five and grandmother of 12but get her in front of a game, and she becomes a m onster." Some 19% of gamers are over 50, up 9% in five years, according to Peter D . And 53% of game players expect to be playing as much, or more, 10 years from now. To the aging gamer, this isn't a f ad -- it's a permanent part of their lifestyle. And with total US hard ware and software sales nearing $10 billion, it's eating up a growing po rtion of their entertainment dollar. "A lot of people like us started gaming 20, 30 years ago, and we just sta y with it," says 68-year-old Liam Murray. Murray and his wife have been gaming together since Pong, which they played on their first PC: a Penti um 286 with 256K of memory and a 300-baud modem, a system that cost $4,0 00. They once played so much electronic Mah-Jong that a ghost image of t he tiles was burned into their monitor. Liam now plays about 50 hours a week with family and online friends, sometimes until 3 am "Old people don't sleep much," he adds. Old Grandma Hardcore has been firing away since 1975, in the Age of Atari . She started by stopping off at the mall arcade with her kids while sho pping. "Then I really got into it when Nintendo came out with Super Mari o I remember playing with my son all night long, competing against each other." Though some may find it surprising, the senior gaming trend isn't hard to understand. For starters, many folks living on Social Security find the y don't have a lot of money for entertainment or travel, and video gamin g is a fun and affordable diversion, especially if you rent games or tra de titles on the Internet. "It makes total sense," says Robert Coffey, a gaming industry consultant and former executive editor of Computer Gaming World. "An increasingly l arge generation looks at gaming as a recreational activity like sports, a commonplace part of their lives. Research suggests that "gaming gray" might also have real benefits. A 200 2 Harvard University report cited significant increases in reaction time for gamers over 60, while researchers at the University of Rochester re ported that video games can help improve vision: Tests on nongamers foun d that playing just 10 hours of fast-paced video games improved their ey esight. Murray says it "keeps your mind alert, bec ause you're forced to constantly think and react, you have to plan your moves and attacksand it's sure good for arthritis!" Hilaire, gaming also has a social aspect: "It gives you a connect ion with your kids, something in common with the younger generation." Hilaire is the matriarch of a large gaming family who regular ly play against each other online, ranging in age from 5 to 69. How has the industry responded to the data showing a more diverse market? "All the magazine ads show these younger guys wi th their mouths wide-open and eyes bugging out while they play some game ." But Coffey thinks it would be a mistake to design games specifically for seniors. "The appeal of a game depends on your individual tastes, not yo ur age," he adds. The 2005 Game Developer's Co nference in Europe offered this challenge: "How to design a game for Gra nny." One proposal: a game about cats -- because, of course, all old lad ies love cats. But don't expect Old Grandma Hardcore to play the proposed kitty game any time soon -- unless, perhaps, it's a first-person shooter. As for Liam M urray, the old gamer says his hand will be firmly on the joystick until "the good Lord calls me. Call Center Company - Performance TM Performance Telemarketing provides free call center referral and consulting services to companies that are interested in Call Center Companies. Quality Call Center Services Call center and fulfillment services at An-Ser Services, Inc. We will provide your company with a customized, turnkey inbound call operation.
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AR brings to your mouse and keyboard the most a drenaline- and expletive-producing firefights of any FPS to date. Good enough to stand up to a mountain of hype-fueled expectati ons and come out blowing us away regardless. It's so good, you'll be rea dy to play through it again on the next higher difficulty... Despite the hype, the game's story frankly doesn't warrant much attention , especially next to the superlative gunplay. The setup appears to have been ripped from a Chris Carter notepad for The X-Files: The military ha s lost control of an experimental program. An army of bio-engineered clo ne soldiers, individually mindless but a coordinated fighting machine un der the direction of their psychic commander, has gone rogue. You play a s the proverbial new guy on the special paranormal incident response tea m called in to help contain the mess. The premise certainly sounds ripe for intrigue, with telepathic super-sol diers and who knows what else to mess with your head. There's also plent y of potential for conspiracies and behind-the-scene machinations as dif ferent government agencies angle to hide their tracks. But, as with so m any episodes of X-Files, all the components are in place for a cool stor y but never quite come together. All the could-have-been story bits are left on the table as the game unfolds through a mundane system of listen ing to voice mails left on phones and the occasional download from a lap top lying around. The storytelling just feels com paratively lazy and doesn't satisfy the expectations we'd developed from watching the previews of the game. But it more than adequately serves t he more important purpose of providing a framework for the action in the game, which is far and away the star of the show. AR's excellent pacing, which brings to the proceedings plenty of edge-of-your -seat atmosphere. Monolith clearly understands the concept of getting yo ur mind to play tricks on you. Crazy firefights are followed by haunting corridors where you keep expecting the next wave to jump you, but it do esn't. So you start poking around, exploring, lured to look by the prize of a small health booster. And then, at just the perfect span of time w here you start to let your guard down, bam! R packs the same dramati c tension of a movie like Alien. Those expecting a cakewalk might be surprised to find the combat somewhat tactical in nature. To help you get through some of the more challengin g moments, you're granted super-human speed and reaction time, translati ng into, of course, "bullet time." The whole slow-mo gameplay trick is r apidly approaching saturation, but it feels natural here. AR it 's not a gimmick, nor is it just a toy to show-off some incredible parti cle effects; That's because the AI of enemy soldiers is far beyond anything you've seen in a single-player FPS. Without an a dvantage, you'd be hard-pressed to get by them just like you would facin g a squad of human opponents. In fact, if you didn't know better you'd s wear you were fighting real people. these guys will provide suppressing fire for each other, se t up ambushes, back circle to try and get behind you, flush you out with grenades, jump over obstacles, flank for better firing position and pre tty much anything else you can imagine. Everything else in the gameplay equation is also executed to perfection. From assault rifle to rocket launcher, these guns pack a rewarding punch and are balanced well with trade-offs that force you to think about what you want to use to b est suit how you plan to play. And later in the game that gets trickier as the limit to carrying only three weapons makes the decision of what t o drop to carry the big gun that much harder. Also excellent is the inta ngible sense of weight in the game as you perform a variety of melee att acks, owing much of its existence to excellent first-person camera manip ulation and collision detection. On the harder difficulty levels (where the AI is really challenging), e xpect to do a lot of dying. At which point you might load up a save, try it differently and watch as action unfolds completely different. But th is game is basically gun-porn and you'll experience multiple gun-gasms p laying it -- that's what a pure shooter should be about. battousai_86 , 10/19/2005 SCORE: 9 awesome game believe it! my computer can handle this game no problem 2 nv idia 7800 gtx video cards at my beckon call too bad for all the guys who can't play it sorry didn't mean to brag!... finalwarrior , 10/19/2005 SCORE: 9 This game is fantastic and a lot better than anything else out there. Thi s game is a million scary girls times better than quake 4 anways. SO PLA Y this game or aleast the demo people for all the cheap bastards out the re (x-play style)... Help Ziff Davis Logo Copyright 2002-2005 Ziff Davis Media Inc. COM logo are a trademark of Ziff Davis Publishin g Holdings Inc. Reproduction in whole or in part in any form or medium w ithout express written permission of Ziff Davis Media Inc.
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