Berkeley CSUA MOTD:Entry 32662
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2025/05/26 [General] UID:1000 Activity:popular
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2004/8/3 [Recreation/Computer/Games] UID:32662 Activity:very high
8/3     Doom 3 is fun and pretty, but Half Life 1 and System Shock 2 both
        had more "wow".  Doom 3 feels like a console port, what with the
        blocky levels, blocky human models, weak weapons, and other
        intangibles.  Although it has its weaknesses (especially with
        stocking enemies in illogical places for scripted ambushes -- you
        always need to turn your back since they'll just create a monster
        somewhere without opening a secret door or drawing a teleport
        effect), Doom 3 is ultimately a game you will want to play and come
        back to for the next level.  Despite its negative points, go buy it
        now now now.
        (Side note:  They had the level designer for Doom 1 come back as
        lead level designer for Doom 3 -- it definitely shows.  You'll know
        what I mean when you play, and not in a good way.)
        \_ Is it true there's a code to load the old version of Doom?
        \_ What quality setting were you using?  Supposeadly the models look a
           lot smoother if you don't compress the normal maps.
           \_ High.  When I say blocky models, all the characters are football
              players who fill up most of the corridor, even the scientists.
              I also forgot that this will be an X-Box supported game.  And
              it totally shows (everything I've written).  Yet, it's still fun.
        \_ Don't you find it really dark? I could hardly see anything. The
           only reason it was playable on my computer (AthlonXP 2500+, 9800)
           was that most of the time the gpu was sticking black pixels on
           the screen.
           \_ I set my gamma at about 40% (80% was too much) and played in
              the dark, and that's fine.  As for frame rate, 1024x768 on
              my Athlon 64 3200+ with Radeon 9600 XT is fine on High; my
              younger brother has a Pentium 4 2.26 with 9600, and he's fine
              on High as well.  What's really, really annoying is the
              stuttering when a door opens and the new textures for that guy
              who's about to waste you need to load -- try this:
              http://csua.org/u/8fq
        \_ Another point, Doom 3 feels like it is targeted at 13-year-olds,
           whereas the two other games I mentioned and most good RPGs
           feel like they are targeted at 16-year-olds. -op
           \_ Good RPGs are targeted for mature teenagers and old people.
              Youngins these days think diablo is an rpg.  *sigh*.  -- ilyas
              Consider the average age of people posting on the wizardry 8
              forums.  Youngins these days think diablo is an rpg.  *sigh*.
                -- ilyas
Cache (361 bytes)
csua.org/u/8fq -> boards.gamefaqs.com/gfaqs/genmessage.php?board=12608&topic=15491099
Message Detail I dunno if it's just me, but I noticed this trick beefed up my DOOM3 performance by a lot. Find the line: seta image_cacheMegs "32" I changed 32 to 128. I dunno if the tweak worked or not (maybe my machine did something wierd, have no clue), so I'm just seeing if this works for others as well, or if a different setting works better than others.