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| 2002/12/9-10 [Computer/HW/Display] UID:26767 Activity:insanely high |
12/9 Where's that nvidia fanboy who recommended a ti4600? Check this out:
http://www.hardocp.com/article.html?art=Mzk2LDM=
Beats a 4600 and will be ~$150.
\_ "will be" being the operative phrase here. --aaron
\_ well, it's still under 200 now which is msrp.
ti4200 msrp was 189. ok maybe it will be $170.
15% street discount is typical.
\_ http://mirror.ati.com/shopati/pricespcusa.html
Looks like $219 to me.
\_ damn, the article lied. that sux.
\_ 1) it doesn't yet exist. 2) time changes everything. You're trying
to compare last year's best card with next year's mediocre one. Are
you going to compare it to a Matrox Millenium version 1.0, too?
\_ 1) wrong: http://csua.org/u/68e
2) 4200's and 4600's are still the only alternative. the post i
referred to was from a couple months ago.
\_ Because months ago there was the 4600 and nothing else.
There was no alternative at all. You're still comparing a
card designed and built for the last generation with one so
new it only just started shipping. What's the point? Of
course the new card is faster than the old. And? I don't
see where you're going with this.
\_ i'm going the same place that guy (you?) went with the
4600.
\_ I never bought a 4600. I'm still using my GF2 from
when that was newish. I'm waiting on the NV30 and
AMD hammer, etc, in spring to get a new system. No
point in putting a hot video card in my 1997 box. I
keep up with all the tech and products though so I
have the best chance of getting something I'll be
happy with when the time comes. |
| 5/17 |
|
| www.hardocp.com/article.html?art=Mzk2LDM= Read inside for the lowdown on ATI's answer to the mainstream market. Unreal Tournament 2003: Full Installation of Unreal Tournament 2003 with patch 2136 was used. For our tests, we're using our 31 UT2003 Benchmarking utility. Once AA and AF are enabled, the 9500 Pro doesnt take as big of a hit as the Ti 4600 does. Even at 6X AA and 16X AF, the 9500 Pro is playable at 1024x768. The only playable settings for the Ti 4600 and Ti 4200 are without AA or AF. The 9500 Pro even comes in barely playable with 2X AA and 8X AF enabled, but is able to maintain an average FPS above 30 even with 6X AA and 16X AF. Unfortunately, the minimum FPS dipped down in the single digits, meaning at times it could get very choppy. The 9500 Pro is also only playable with no AA and no AF. At 1024x768, the 9500 Pro is playable all the way at 6X AA and 16X AF and shows a noticeable lead compared to the Ti 4600 card with AA and AF. At 1280x1024, things take a much larger hit in performance. You could probably play at this resolution with 4X AA and 8X AF on the 9500 Pro, but there will be times when the framerate dips quite low. The best setting here might be to turn AA off on the 9500 Pro and just run it with 8X or 16X AF for better texture quality. At 1600x1200, the Ti 4600 and Ti 4200 are just killed in terms of performance with AA and AF on. The 9500 Pro doesnt fare much better, with unacceptable frame rates with AA and AF. Our 9500 Pro is still able to attain an average 44 FPS with 6X AA and 16X AF at 1024x768, although the minimum FPS dips into the single digits at times. Compared to the Ti 4600, it's playable at AA and AF settings where the Ti 4600 is not. At 1280x1024, it's really only playable with no AA and no AF as well as the Ti 4600 and Ti 4200. At 1600x1200, we have the same situation, except the Ti 4200 is now below 30 FPS. So while UT2003 may say NVIDIA, the way it was meant to be played, ATI shows us that the 9500 Pro is actually the better card to have if you want excellent performance with quality graphic settings when compared to the Ti 4600. |
| mirror.ati.com/shopati/pricespcusa.html As an option, you may visit any of the pages below for information about ATI services and products: 1. |
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