10/8 How can one obtain a console development machine and
compiler? Can you simply pay Sony/Nintendo for a
the hardware/software?
\_ traditionally, you need to submit your game proposal first,
and if approved, then you sign an NDA and then pay for the
development hardware and software. for hobbists, Sony had
development hardware and software. for hobbyists, Sony had
the NetYaroze (PSOne) program and now PS2Linux in Japan.
these two would allow you to program technology demos on
\_ you also need to spend thousands of dollars
the hardware, but not full-fledged bootable games. --jwang
\_ what is the difference in the developing a tech demo
and a bootable game? Is the Playstation development
tool the same?
\_ licensed PlayStation 2 developers use different hardware and
costs of entry to reflect commercial vs hobbist interests.
software tools than PS2Linux users -- the two have different
costs of entry to reflect commercial vs hobbyist interests.
\_ the word is "hobbyist." A Hobbist is a follower of Hobbes.
a PS2Linux demo only runs out of PS2Linux -- you can't burn
the executable to a CD-R and boot another PS2 with it. --jwang |