12/7 God I hate doing sustaining work. --disgruntled employee
\_ ehhh...Are you not CS major? If you are, why are you doing
sustaining work?
\_ I am CS. Someone's gotta fix the bugs.
I just hate fixing other people's product bugs.
\_ 'sustaining work' is for gimps. Are you intelligent?
If so, get yourself some real core work, or quit and get
core work at a different company.
\_ yet another reason why it's hard to keep engineers happy. You
jump up and down on new projects and new technology, but you fail
to understand the big picture. The big picture is: WHERE IS THE
MONEY? Cool projects are meaningless if it doesn't make any money.
"Sustaining work" is what makes a good product better and it is
what rakes in the big bucks. -management
\_ Yeah money in your pocket, just how much you pay a sustaining
guy?
\_ I get 80k/y. Doesn't seem worth it... --disgruntled
\_ It's not. I repeat my question. Are you smart? If so,
what are you doing wasting your life in gimp work. If
not, well, this kind of work is what you were born to do.
\_ 80k/yr is fine for someone one year out of college.
Maybe he is just earning his stripes.
\_ What is the cash value of the lost
skill development and contentedness incurred
by being a gimp?
\_ yeah, keep doing that at a startup... see how far that gets.
no real value add == death to company.
\_ If you don't like it, don't do it. It's as simple as that.
I happen to enjoy terrorizing wimpy developers by finding tons
of bugs in their crappy work, and making them swallow them.
Unfortunately, that sometimes involves development work -
building load tools to crash their lousy code. |